Future Blitz3D tutorials – you decide!

I get comments asking for more tutorials, sometimes 2D, sometimes 3D, but what’s the overall feeling?

If 2D, then I’ll look at more 2D graphics stuff like pre-calculated image scaling, rotation, collision detection and retro style effects.

If 3D, then I’ll look at modelling in Deled and importing B3D models into Blitz3D, 3D Collision, lighting, camera work, moving around in 3D, texturing, 3D animation, 3D sprites, etc…

Either way, I’ll still cover topics that cover both areas, like pathfinding, file access, user input (mouse/joypad), networking, sound effects.

Go please vote, so I know what the general feeling is.

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